It's official, my 4th year film is underway! I've started modelling my three characters. These are some side reference designs, and some early ideas for rig setup:
Some initial sketches for figuring out how to make my topology and edgeflow:
Using my drawings as reference, I then began modelling my characters in Maya, using ZBrush for touchups. Here's some screenshots of the first model versions:
whoa nice models! <3
FWEEE DEEEE.
holy crap film production i can't believe it aaaaaaaa